Researcher - Architect
Technology
In the last decade, emerging technologies have become an integral part of our everyday lives, which cannot be ignored. Thus, I decided to investigate the possible effects of one of these technologies on the spatial experience of the city in my Ph.D. thesis.
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I am also taking baby steps to develop from different perspectives, whether academic or practical. My first step was to identify the different terms, such as information and communication technologies (ICT), digital technologies, the Internet of Things (IoT), programming, and many others.
In this way, I was able to comprehend how they relate to our built environment and spatial experience. Smart homes, smart cities, and digital placemaking are among the concepts that emerged. It was during this process that I discovered new virtual or hybrid worlds. The metaverse and gamification are some of the concepts that have somehow found their way into our everyday lives.
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As I progress through this journey, I use my technological knowledge and skills to rethink the possibilities they can provide for architectural design and urban design as a means for upgrading contemporary urban landscapes.
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It is still the beginning for me, and I continue to learn.
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Projection mapping:
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- I developed my skill and knowledge about this technology from the perspective of improving the spatial experience within the cityscape.
- My Ph.D. thesis investigates this technology for the revitalization of urbanscapes under-valued public open spaces.
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- Projection-Mapping (PM) has synonyms such as Spatial augmented reality (SAR), Video projection mapping, and Video Mapping.
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I am currently learning professionally in: ​
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- Programming: (I started with C#, SQL, HTML, CSS, web app) and it will develop to (C++, Javascript, and Python)
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- Unity
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- NFT and Blockchain
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